Intro

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Wednesday, 1 July 2009

Modeling Guidelines.

Guidelines and reminders for your Modeling needs...
  • Ensure all verts are welded.
  • Intersecting model pieces are allowed but only for small parts which will not compromise rigging.
  • ALWAYS reset the xform to 0.0.0. and collapse before finishing. (see Asset completion checklist)
  • Don't model in to much detail, a lot can be textured in. (representational amount of detail)
  • Box assets and assets with harsh shapes should have a bevelled edges, as it makes them shade better and improves quality.
  • Assets and characters must be modelled to a real world scale.
  • Characters must have inside their mouths modelled and textured. (including teeth)

Reminders. (things i forget)

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